Abstract

In the current digital era, character education is considered very important for the younger generation. This is because technological advances can affect the way of thinking and acting of the nation's golden generation. The application of character education can be integrated into learning in schools, for example in Indonesian history subjects. The purpose of this research is to produce a web-based Indonesian history learning media product that integrates character education. The development model used in this research is the ADDIE development model, with a qualitative descriptive approach. The ADDIE development model consists of analysis, design, development, implementation, and evaluation. At the evaluation stage, it produced a positive response and, in several aspects, suggestions were made for obtaining learning media. The results of product feasibility reviews by design experts and materials experts were 84.1% and 93.3%, respectively. A peer trial, which resulted in an 85.6% response, After that, the media products produced a good response with 79.3% for individual groups, 77.9% for small groups, and 86.6% for field trials. Therefore, it can be concluded that learning media products are feasible to be used as learning media for learning Indonesian history at the secondary school level.

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