Abstract

The leading ideas of game-theoretical semantics (GTS) can be seen best from a special case of the semantics of quantifiers. In using quantifiers and in theorizing about them, it is hard not to use game-laden terms. This chapter focuses on the game-theoretical semantics (GTS). The game-theoretical interpretation for the ordinary first-order languages is extended to cover also the sentences of the new language. The game rules for the new language is the same as the old ones. The only essential difference between the new and the old games is, thus, that the former are the games of imperfect information. The resulting logic is called “independence friendly (IF) first-order logic” and the languages associated with it are IF first-order languages. GTS is only one of the possible semantical treatments of first-order logic.

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