Abstract

This chapter discusses several forms of the geometric shortest path problem, primarily for a single point moving in a two- or three-dimensional space. An assumption is made that the map of the environment is “known,” for discussing the on-line path planning problems. Computing an optimal path in a geometric domain is a fundamental problem in computational geometry, having many applications in robotics, geographic information systems (GIS), and wire routing. One method of handling the single-source query problem is to construct a “shortest path map” (SPM), which is a decomposition of free space into regions (cells) according to the “combinatorial structure” of shortest paths from a fixed source point s to points in the regions. SPM has a particularly simple structure as the boundaries between cells in a map are simply chords of P obtained by extending appropriate edges of the visibility graph V G (P). If SPM is preprocessed for point location, then the single-source queries can be answered efficiently by locating the query point t within the decomposition.

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.