Abstract

There are two types of 3-D packages. One is written for use by programmers and the other is for use by graphic artists. Persistence of vision raytracer (POV-Ray) is of the first type that produces quite high-quality, photo-realistic images and can even generate 3-D animations. This chapter provides an overview of some of the principles that are required for understanding POV-Ray. It will also mention how to get started with Breeze Designer and how much one learns about making 3-D graphics depends on how much one can discover on his/her own, by looking up sources on the Internet and by experimenting with the software. The interface of POV-Ray for Windows is very similar to any Windows program. The second type is packages such as 3D Studio Max that are designed for graphic artists. Breeze Designer is a 3-D modeling and design tool for creating scenes for a number of raytracing and rendering programs. It may also be used to develop simple key-frame animations by combining a succession of scenes.

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