Abstract

Modern server-class systems are typically built as several multicore chips put together in a single system. Each chip has a local DRAM (dynamic random-access memory) module; together they are referred to as a node. Nodes are connected via a high-speed interconnect, and the system is fully coherent. This means that, transparently to the programmer, a core can issue requests to its node’s local memory as well as to the memories of other nodes. The key distinction is that remote requests will take longer, because they are subject to longer wire delays and may have to jump several hops as they traverse the interconnect. The latency of memory-access times is hence non-uniform, because it depends on where the request originates and where it is destined to go. Such systems are referred to as NUMA (non-uniform memory access).

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