Abstract

This paper is concerned with on-line navigation of a size D mobile robot in an unknown planar environment. The competitiveness of an on-line navigation algorithm measures its path length relative to the length of the optimal off-line path. While competitiveness usually means constant relative performance, it is generalized here to any functional relationship between on-line performance and optimal off-line solution. This paper describes a new on-line navigation algorithm, called CBUG, which requires constant memory and has a quadratic competitive performance. Moreover, it is shown that in general any online navigation algorithm must have at least a quadratic competitive performance. The CBUG algorithm achieves the quadratic lower bound and thus has optimal competitiveness.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.