Abstract

Dropping out of depression treatment commonly occurs in the current psychotherapy treatment. Adolescents often find it difficult to express their thoughts and feelings clearly due to their developmental constraints. They also have trouble realising their behaviours as unhealthy or problematic. The use of therapeutic games in depression treatment among adolescents can enhance the engagement level. Indirectly, the issue of dropping out can be reduced among the adolescents. Therefore, this study aimed to improve engagement levels and reduce depression level among adolescents with depression by designing a therapeutic game. A prototype named CBT4Depression was developed in this study. A quasi experimental study was conducted to evaluate the developed therapeutic game and 115 adolescents were recruited to measure their depression level using CBT4Depression. Based on the findings from the evaluation process, it can be concluded that the CBT4Depression considered success to engage and reduce the depression level among adolescents.

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