Abstract

Usually the Gaussian algorithm (GA) is presented at school as a method of solving a given system of linear equations by reducing it to a “triangular form”. In contrast to this technically oriented view, I will demonstrate a CAS-supported learning environment which includes a visual representation of GA and an activity-oriented «Gauss-game». This game stresses the concept of elementary matrices and leads directly to a partial, implementation of GA in the form of a «semi-automatic” functional CAS-program. These multiple representation of GA tries to take into consideration the research results on mental representations, to design rich variations of student activities and thereby to lead leading to webbeb concepts around GA. The CAS MuPAD is used.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call