Abstract

text, illustrations, animations, interactive activities and videos, in order to facilitate a learning-resources interaction and allowing the application of standard procedures in their professional practice. The lecture aimed to provide the concepts in relation to care and show the sequence thatmust be followed during Cardiopulmonary Resuscitation. The recommended articles supplied the basis to the material and consults if necessary. The interactive activities such as memory game allowed the participants memorize the correct sequence for the care of Cardiopulmonary Resuscitation with a ludic strategy, beyond thevideo thatwaspreparedby theauthors to the simulationof CPR. After all these steps theparticipant answered a test consisting of 18 questions, where there were two attempts to do. Results: There were 1053 participants that accessed the platform. The second attempt, referred to as final evaluation was answered by 857 participants that obtained average score 9.01. Conclusion: It is possible that the use of this technology for training professionals can be a useful strategy to be applied in large hospitals, optimizing issues of great importance of daily practice. Regarding the CPR training this technology enables constant access to content,whichmay result in improved care for victims of cardiac arrest.

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