Abstract

In this article, we discuss the way students’ aesthetic experiences can shape the learning of mathematics at higher school levels. We designed a learning environment based on three main design principles: (1) Mathematics as Artistic, where mathematics is used for open artistic creation; (2) Aesthetically rich mathematical experiences, that enable students to appreciate mathematical beauty and aesthetic experiences of wondering, imagining, conjecturing, testing, discovering, making connections, problem posing and solving; (3) Constructionism, where mathematical sense making is interwoven with constructing a personally meaningful digital artefact. Two students of the 11th grade participated in a case study, where they used expressive digital resources for representing, manipulating and exploring periodic functions in order to create an animated artefact based on a piece of music. The collected data fed the formation of a theoretical model for analysing students’ aesthetically driven mathematical meaning making, in an attempt to structure existing theoretical concepts around mathematical aesthetics in education. A part of the analysis of students’ aesthetic experiences based on this model is presented and further reflectively discussed with respect to the prospect of an aesthetically oriented curriculum reform.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.