Abstract
Instantaneous nonlocal quantum computation refers to a process in which spacelike separated parties simulate a nonlocal quantum operation on their joint systems through the consumption of pre-shared entanglement. To prevent a violation of causality, this simulation succeeds up to local errors that can only be corrected after the parties communicate classically with one another. However, this communication is non-interactive, and it involves just the broadcasting of local measurement outcomes. We refer to this operational paradigm as local operations and broadcast communication (LOBC) to distinguish it from the standard local operations and (interactive) classical communication (LOCC). In this paper, we show that an arbitrary two-qubit gate can be implemented by LOBC with $\epsilon$-error using $O(\log(1/\epsilon))$ entangled bits (ebits). This offers an exponential improvement over the best known two-qubit protocols, whose ebit costs behave as $O(1/\epsilon)$. We also consider the family of binary controlled gates on dimensions $d_A\otimes d_B$. We find that any hermitian gate of this form can be implemented by LOBC using a single shared ebit. In sharp contrast, a lower bound of $\log d_B$ ebits is shown in the case of generic (i.e. non-hermitian) gates from this family, even when $d_A=2$. This demonstrates an unbounded gap between the entanglement costs of LOCC and LOBC gate implementation. Whereas previous lower bounds on the entanglement cost for instantaneous nonlocal computation restrict the minimum dimension of the needed entanglement, we bound its entanglement entropy. To our knowledge this is the first such lower bound of its kind.
Highlights
D ISTRIBUTED quantum computing on a multipartite system can arise in many common scenarios
The local operations and broadcast communication (LOBC) setting is important in distributed quantum computing when time is of the essence
We focused on the task of instantaneous nonlocal quantum computation, which is gate simulation using LOBC operations and pre-shared entanglement
Summary
D ISTRIBUTED quantum computing on a multipartite system can arise in many common scenarios. Individuals at two different countries communicating classically with each other might want to combine their computing power to solve a difficult problem together This type of quantum computation has been studied extensively under the setting of local operations and classical communication (LOCC). The specific problem we study in this paper is the simulation of some nonlocal gate using pre-shared entanglement and LOBC operations. This task has been referred to as instantaneous nonlocal computation, but such a title can be misleading as the complete computation requires a nonzero implementation time; see Section II. Quantitative trade-offs can be formulated between shared entanglement and interactive classical communication Beyond exemplifying this type of resource trade-off, the task of instantaneous nonlocal.
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