Abstract

When planning a series of actions, it is usually infeasible to consider all potential future sequences; instead, one must prune the decision tree. Provably optimal pruning is, however, still computationally ruinous and the specific approximations humans employ remain unknown. We designed a new sequential reinforcement-based task and showed that human subjects adopted a simple pruning strategy: during mental evaluation of a sequence of choices, they curtailed any further evaluation of a sequence as soon as they encountered a large loss. This pruning strategy was Pavlovian: it was reflexively evoked by large losses and persisted even when overwhelmingly counterproductive. It was also evident above and beyond loss aversion. We found that the tendency towards Pavlovian pruning was selectively predicted by the degree to which subjects exhibited sub-clinical mood disturbance, in accordance with theories that ascribe Pavlovian behavioural inhibition, via serotonin, a role in mood disorders. We conclude that Pavlovian behavioural inhibition shapes highly flexible, goal-directed choices in a manner that may be important for theories of decision-making in mood disorders.

Highlights

  • Most planning problems faced by humans cannot be solved by evaluating all potential sequences of choices explicitly, because the number of possible sequences from which to choose grows exponentially with the sequence length

  • Computational models which accounted for close to 90% of choices verified that the nature of pruning corresponded to the Pavlovian reflexive account in detail. These results reveal a novel type of interaction between computationally separate decision making systems, with the Pavlovian behavioural inhibition system working as a crutch for the powerful, yet computationally challenged, goaldirected system

  • We found that Beck Depression Inventory (BDI) was positively correlated with the specific pruning parameter cS (t31~2:58, pcorrected~0:03, R2weighted~0:27)

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Summary

Introduction

Most planning problems faced by humans cannot be solved by evaluating all potential sequences of choices explicitly, because the number of possible sequences from which to choose grows exponentially with the sequence length. Trivial everyday tasks, ranging from planning a route to preparing a meal, present the same fundamental computational dilemma. Their computational cost defeats brute force approaches. There exist algorithmic solutions that ignore branches of a decision tree that are guaranteed to be worse than those already evaluated [1,2,3] These approaches are still computationally costly and rely on information rarely available. Everyday problems such as navigation or cooking may force precision to be traded for speed; and the algorithmic guarantees to be replaced with powerful––but approximate and potentially suboptimal––heuristics

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