Abstract

We propose BodyFusion, a novel real-time geometry fusion method that can track and reconstruct non-rigid surface motion of a human performance using a single consumer-grade depth camera. To reduce the ambiguities of the non-rigid deformation parameterization on the surface graph nodes, we take advantage of the internal articulated motion prior for human performance and contribute a skeleton-embedded surface fusion (SSF) method. The key feature of our method is that it jointly solves for both the skeleton and graph-node deformations based on information of the attachments between the skeleton and the graph nodes. The attachments are also updated frame by frame based on the fused surface geometry and the computed deformations. Overall, our method enables increasingly denoised, detailed, and complete surface reconstruction as well as the updating of the skeleton and attachments as the temporal depth frames are fused. Experimental results show that our method exhibits substantially improved nonrigid motion fusion performance and tracking robustness compared with previous state-of-the-art fusion methods. We also contribute a dataset for the quantitative evaluation of fusion-based dynamic scene reconstruction algorithms using a single depth camera.

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.