Abstract

Museums are perfect experimentation grounds for indoor positioning technologies. Indeed, museum managers are always pleased to hold these kinds of events where it offers the opportunity to the public to be a part of such experimentation and allowing us at the same time to popularize our research with them. In this paper, we describe an experiment that held within the museum of natural history of La Rochelle with a class of high school volunteers. We will explain our systems that has been built to work in this specific case, and among other things formalize our algorithm for indoor localization that has not had an equivalent in the state of the art. The minimal zone searching algorithm (MZS) can compute in real time the position of a visitor, shaped as a zone with an average surface of 3 m2 when resources are limited and when the placement of nodes must respect the constraints imposed by the room’s layout. This method offered good results with data collected during the experimentation, such as a meaningful representation of the position of a visitor and most importantly a stable execution during the whole experience even when the subject was in tight spaces.

Highlights

  • The field of indoor positioning seeks the location of an individual, as we can have with GPS, but in a building [1]

  • As signals from satellites can’t go through walls in those places, a typical indoor positioning system is composed of a set of emitter sending a periodic signal [4,5,6] and a set of receivers

  • DS1: The first dataset is an open access dataset made by Mehdi Mohammadi et al, 2017 [24]. This dataset is composed of BLE RSSI values emitted by 13 iBeacons and the actual position of the user

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Summary

Introduction

The field of indoor positioning seeks the location of an individual, as we can have with GPS, but in a building [1]. Besides allowing museum managers to have a better overview of their places and having a better feedback on visits (which pieces of art are popular, and which ones are left), this makes it possible to study behavior of visitors in such environments [11,12]. Museums are perfect experimentation grounds for indoor positioning technologies. Museum managers are always pleased to hold these kinds of events where it offers the opportunity to the public to be a part of such experimentation and allowing us at the same time to popularize our research with them. Visitors stay a long time within the same room and walk slowly, which allow us to better capture their path

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