Abstract

While the return ofqueeris usually explained locally as an oppressed minority's positive reunderstanding of a negative word, as the adoption of an umbrella to cover diverse marginal subjectivities, or as a sign of generational difference, the term's reappearance must instead be historicized—systematically and globally—as one of the theoretical, cultural, and social changes that result from the uncritical acceptance (for class reasons) of the premises of ludic (post)modern theory in the dominant academy and the culture industry. By elevating the category of desire (mode of signification) and occluding the category of need (mode of production), ludic theory encourages the notion that in advanced technoculture, mutant subjectivities—such as the “cyberqueer”—occupy a new and freeing virtual reality of desire beyond mere need where they can write their own histories instead of being written by history. In the end, (cyber)queerity is but a new expression of an old class ideology.

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