Abstract

Background In this paper, we used the principle of biomimetics to design two-dimensional and three-dimensional bar sections, and used computational fluid dynamics software to numerically simulate and analyse the aerodynamic noise, to reduce drag and noise.Methods We used the principle of biomimetics to design the cross-section of a bar. An owl wing shape was used for the initial design of the section geometry; then the feathered form of an owl wing, the v-shaped micro-grooves of a shark’s skin, the tubercles of a humpback whale’s flipper, and the stripy surface of a scallop’s shell were used to inspire surface features, added to the initial section and three-dimensional shape.ResultsThrough computational aeroacoustic simulations, we obtained the aerodynamic characteristics and the noise levels of the models. These biomimetic models dramatically decreased noise levels.

Highlights

  • In this paper, we used the principle of biomimetics to design twodimensional and three-dimensional bar sections, and used computational fluid dynamics software to numerically simulate and analyse the aerodynamic noise, to reduce drag and noise

  • In 1969, Ffowcs-Williams and Hawkings expanded the Curle analogy to consider the effects of a moving solid boundary on sound, and introduced the Ffowcs-Williams–Hawkings (FW–H) equation (Williams and Hawkings 1969)

  • In 2002, Myunghan and Jeonghan studied the aerodynamic noise of a rack beam that featured an asymmetric section bar (Myunghan et al 2002)

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Summary

Introduction

We used the principle of biomimetics to design twodimensional and three-dimensional bar sections, and used computational fluid dynamics software to numerically simulate and analyse the aerodynamic noise, to reduce drag and noise. Methods: We used the principle of biomimetics to design the cross-section of a bar. Results: Through computational aeroacoustic simulations, we obtained the aerodynamic characteristics and the noise levels of the models. These biomimetic models dramatically decreased noise levels. In 1998, Cox and Brentner studied vortex shedding and noise radiation around a cylinder (Cox et al 1998), and found two-dimensional (2D) computational fluid dynamics (CFD) noise prediction to be fast and convenient. In 2003, Yu Chao was able to predict 2D parallel shear layer sound, by using the integral method (Yu and Li 2003); they showed that their

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