Abstract
Introduction. Based on the trends, the growing interest in VR technology in construction can be traced. This relatively new technology is rapidly replacing traditional visualization methods, providing users with an enhanced digital experience. The aim of the work is to analyze the application of virtual reality technology in construction, based on the analysis, determine how to improve integration and find new ideas for the application of technologies.Methods and materials. As a result of the analysis of previous studies, it was revealed that there are no methods for transferring data from the VR system to the BIM software. In connection with the identified problem, the goal of this scientific work is to improve the integration of VR and BIM technologies by automatically transferring data from a virtual reality program to the original information model.Results. In the course of the work, a project was created based on a BIM model made in the Autodesk Revit software package and imported into the Unreal Engine 4 game engine to create an interactive virtual environment. A new approach to the creation and presentation of a project sketch using virtual reality technology is considered - a method of intuitive design in a virtual environment.Discussion and conclusion. The software module is at the stage of early development; nevertheless, it has prospects for development into a full-fledged application available to any user. The paper provides the main directions for the continuation of the application development.
Highlights
Based on the trends, the growing interest in Virtual Reality (VR) technology in construction can be traced
После завершения сеанса виртуальной реальности запускается плагин, который считывает изменение координат в модели и формирует файл с данными
Building Information Modeling (BIM) handbook : a guide to building information modeling for owners, managers, designers, engineers, and contractors
Summary
BIM И VR: РАЗРАБОТКА ПРОГРАММНОГО МОДУЛЯ ДЛЯ ИНТЕГРАЦИИ ИНФОРМАЦИОННОГО МОДЕЛИРОВАНИЯ ЗДАНИЙ И ВИРТУАЛЬНОЙ РЕАЛЬНОСТИ. Придвижкин ФГАОУ ВО «Уральский федеральный университет имени первого Президента России Б.Н. Целью работы является анализ применения технологии виртуальной реальности в строительстве, на основе анализа определить, каким образом можно улучшить интеграцию и найти новые идеи для применения технологий. В связи с выявленной проблемой целью данной научной работы является улучшение интеграции технологий VR и BIM путем осуществления автоматической передачи данных из программы виртуальной реальности в исходную информационную модель. Авторы прочитали и одобрили окончательный вариант рукописи. Прозрачность финансовой деятельности: авторы не имеют финансовой заинтересованности в представленных материалах и методах. ВIM и VR: разработка программного модуля для интеграции информационного моделирования зданий и виртуальной реальности / Т.А.
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