Abstract

Background and objectivesNegative beliefs about other's judgments play an important role in the development and maintenance of social anxiety disorder. The present experiment examined the effects of role-playing followed by role reversal compared to role-playing twice on altering these negative cognitions. MethodsThirty-six adult social anxiety patients were randomized into two conditions: a role-playing condition in which 18 participants role-played an anxiety-provoking social situation twice, or a role reversal condition in which 18 participants role-played an anxiety-provoking social situation followed by enacting the same situation using role reversal. Before the start of the experiment, patients were asked to report their negative cognitions about the other's judgments. Next, they were asked to rate the believability of these negative cognitions, as well as the probability and cost estimates of negative judgments by the other person, at three time-points: before the first block of role-playing, after the first block of role-playing, and after the second block of the experiment. ResultsResults demonstrated that role-playing followed by role reversal had a stronger effect on the most negative cognitions than role-playing twice. LimitationsThe most important limitation of the present study is that there was no control group to assess the effects of role-playing alone. Moreover, the second block of the experiment was repetitive in role-playing, however, it was a new task in role reversal. ConclusionsThe results support the hypothesis that role reversal is an effective technique that can be used to correct negative cognitions about other's judgments in SAD.

Highlights

  • Cognitive models of social anxiety disorder (SAD) suggest that in­ dividuals with social anxiety have negative self-cognitions and under­ estimate their performance in social situations compared to low socially anxious persons (Clark & Wells, 1995; Heimberg, Brozovich, & Rapee, 2010; Stopa & Clark, 1993)

  • Independent sample t-tests for how much their experience was realistic showed that at t2 role-playing (M 1⁄4 45.56, SD 1⁄4 17.56) and role reversal (M 1⁄4 51.67, SD 1⁄4 21.96), t(34) 1⁄4 À 0.92), p 1⁄4 .363, and at t3 role-playing (M 1⁄4 46.11, SD 1⁄4 17.20) and role reversal (M 1⁄4 52.22, SD 1⁄4 30.01) t(34) 1⁄4 À 0.75, p 1⁄4 .459 did not differ significantly

  • There were significant differences at t2, t(34) 1⁄4 2.85, p 1⁄4 .007 and t3, t(34) 1⁄4 4.57, p < .001. To examine if both conditions showed a decline in believability of negative cognitions, we examined the effect of time per condition using a repeated contrast

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Summary

Introduction

Cognitive models of social anxiety disorder (SAD) suggest that in­ dividuals with social anxiety have negative self-cognitions and under­ estimate their performance in social situations compared to low socially anxious persons (Clark & Wells, 1995; Heimberg, Brozovich, & Rapee, 2010; Stopa & Clark, 1993). Individuals with SAD assume that other people are critical and will evaluate them negatively (Heim­ berg et al, 2010) Consistent with these theories, studies showed that socially anxious individuals estimate a higher probability of being judged negatively by others and perceive the outcomes of these negative judgments as more catastrophic than controls do (Foa, Franklin, Perry, & Herbert, 1996; McManus, Clark, & Hackmann, 2000; Uren, Szabo , & Lovibond, 2004; Voncken, Bo€gels, & de Vries, 2003). The present experiment examined the effects of role-playing fol­ lowed by role reversal compared to role-playing twice on altering these negative cognitions. Conclusions: The results support the hypothesis that role reversal is an effective technique that can be used to correct negative cognitions about other’s judgments in SAD

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