Abstract

We make use of data from a Facebook application where hundreds of thousands of people played a simultaneous move, zero-sum game—rock-paper-scissors—with varying information to analyze whether play in strategic settings is consistent with extant theories. We report three main insights. First, we observe that most people employ strategies consistent with Nash, at least some of the time. Second, however, players strategically use information on previous play of their opponents, a non-Nash equilibrium behavior; they are more likely to do so when the expected payoffs for such actions increase. Third, experience matters: players with more experience use information on their opponents more effectively than less experienced players, and are more likely to win as a result. We also explore the degree to which the deviations from Nash predictions are consistent with various non-equilibrium models. We analyze both a level-k framework and an adapted quantal response model. The naive version of each these strategies—where players maximize the probability of winning without considering the probability of losing—does better than the standard formulation. While one set of people use strategies that resemble quantal response, there is another group of people who employ strategies that are close to k 1; for naive strategies the latter group is much larger.

Highlights

  • Across economics and its sister sciences, elements of Nash equilibrium are included in nearly every analysis of behavior in strategic settings

  • Having described in broad terms how players react to the information presented, we turn to existing structural models to test whether play is consistent with these hypothesized non-equilibrium strategies

  • The most important revolved around understanding behavior in strategic settings, which originated with John von Neumann’s (1928) minimax theorem

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Summary

Data: Roshambull

RPS, known as Rochambeau and jan-ken-pon, is said to have originated in the Chinese Han dynasty, making its way to Europe in the 18th century. (The name is a combination of Rochambeau and the name of the firm sponsoring the app, Red Bull.) Roshambull allowed users to play RPS against other Facebook users—either by challenging a specific person to a game or by having the software pair them with an opponent. Because each match is won by the first player to win two throws, and players play multiple matches, the strategies in Roshambull are potentially substantially more complicated: players could condition their play on various aspects of their own or their opponents’ histories. In any Nash equilibrium, for every throw of every match, each player correctly expects his opponent to mix 13 , 13 , 13 over rock, paper, and scissors..

Players Respond to Information
Level-k Behavior
Reduced-Form Evidence for Level-k Play
Maximum Likelihood Estimation of a Structural Model of Level-k Thinking
Cognitive Hierarchy
Naive Level-k Strategies
Comparisons
When Are Players’ Throws Consistent with k1 ?
Likelihood Comparison
Findings
Conclusions
Full Text
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