Abstract

Ball recognition in soccer matches is a critical issue for automatic soccer video analysis. Unfortunately, because of the difficulty in solving the problem, many efforts of numerous researchers have still not produced fully satisfactory results in terms of accuracy. This paper proposes a ball recognition approach that introduces a double level of innovation. Firstly, a randomized circle detection approach based on the local curvature information of the isophotes is used to identify the edge pixels belonging to the ball boundaries. Then, ball candidates are validated by a learning framework formulated into a three-layered model based on a variation of the conventional local binary pattern approach. Experimental results were obtained on a significant set of real soccer images, acquired under challenging lighting conditions during Italian "Serie A" matches. The results have been also favorably compared with the leading state-of-the-art methods.

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