Abstract

In this study, we have studied aiming to develop curling robot which can win the game with a human. In this paper, motion model of curling which consist on stone and ice sheet was proposed. A strategy simulator constructed by using a motion simulator that based on using the motion model. The detail of both motion and strategy simulator are reported. The motion simulator calculates position and velocity of stone. The results of these physical variables indicate the usefulness of the friction model and motion simulator. Then strategy simulator is evaluated by simulated game with virtual enemy. The ranges of parameters for stone delivery were decided from actual curling games. The results of simulated games show usefulness of the simulator and the validity of the evaluation function was observed.

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