Abstract

It has recently become imperative to analyze relevant issues to improve the efficiency of resource allocation by means of different perspectives and ways of thinking. There exist numerous decisive factors, such as changes in forms of allocation, reactive behavior, and the interaction and functional effectiveness of strategies, that need to be complied. In contrast to expert meetings, rules of thumb, or other existing concepts, this article aims to offer a different and efficient resource allocation approach by applying game-theoretical methods to resource-allocation situations. Our major investigative procedures are as follows: (1) after comparing our method with pre-existing allocation rules from pre-existing allocation rules, a symmetric allocation rule is proposed that considers both units and their energy grades; (2) based on the properties of grade completeness, criterion for models, unmixed equality symmetry, grade synchronization, and consistency, some axiomatic outcomes are used to examine the mathematical accuracy and the applied rationality of this symmetric allocation rule; (3) based on a symmetrical revising function, a dynamic process is applied to show that this symmetric allocation rule can be reached by units that start from an arbitrary grade completeness situation; and (4) these axiomatic and dynamic results and related meanings are applied to show that this symmetric allocation rule can present an optimal alternative guide for resource-allocation processes. Related applications, comparisons, and statements are also offered throughout this article.

Highlights

  • For a long time, it has been an important aim for many investigators to research how to efficiently operate resource-allocation processes

  • We investigate whether the pseudo equal allocation non-separable cost (PEANSC) could be extended to become the most efficient resource-allocating mechanism under multichoice consideration

  • It is easy to show that the cumulative individual rule (CIDR) satisfies grade completeness (GCLS), criterion for models (CFM), unmixed equality symmetry (UES), and grade synchronization (GSRN) according to Definition 1

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Summary

Introduction

It has been an important aim for many investigators to research how to efficiently operate resource-allocation processes. Game-theoretical results can be adopted to analyze many processes with interactive phenomena by applying various mathematical fields, leading to apposite results that are simultaneously acceptable, correct, feasible and rational This approach further includes the analysis and establishment of how to apply the allocation mechanism to interactive processes, such as the operation of resource allocation, the proportional distribution of strategy implementation, and so on. By calculating the whole effects for a given unit under multi-choice clan models, Branzei [4] proposed some extended core concepts by adopting domination among units and its energy grades. Related applications and statements are offered throughout this article

Preliminaries
Axiomatic Processes
Dynamic Process
Discussion of Resource Allocating Processes and Concluding Remarks
Unmixed equality symmetry
Grade synchronization
Consistency
Methods
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