Abstract

Combinatorics In this paper, we study (1 : b) Avoider-Enforcer games played on the edge set of the complete graph on n vertices. For every constant k≥3 we analyse the k-star game, where Avoider tries to avoid claiming k edges incident to the same vertex. We consider both versions of Avoider-Enforcer games — the strict and the monotone — and for each provide explicit winning strategies for both players. We determine the order of magnitude of the threshold biases fmonF, f-F and f+F, where F is the hypergraph of the game.

Highlights

  • Let a and b be two positive integers, let X be a finite set and let F ⊆ 2X be a family of subsets of X

  • It is very natural to play both Avoider-Enforcer and Maker-Breaker games on the edge set of a given graph G, and for G = Kn, the complete graph on n vertices

  • Our main objective in this paper is to study monotone and strict H-games played on the edges of Kn, where H is the k-star K1,k, denoted by Sk, for any fixed k ≥ 3

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Summary

Introduction

Let a and b be two positive integers, let X be a finite set and let F ⊆ 2X be a family of subsets of X. It is very natural to play both Avoider-Enforcer and Maker-Breaker games on the edge set of a given graph G, and for G = Kn, the complete graph on n vertices. They conjectured that for any fixed graph H, the thresholds fK−H and fK+H are not of the same order of magnitude, and wondered about the connection between monotone H-games and strict H−-games, where H− is H with one edge missing They investigated H-games where H = K3 (a triangle) and H = P3 (a path on three vertices) and established the following: fKmPo3n =. Studying the star game is very natural, since avoiding a k-star in Avoider’s graph is exactly keeping its maximal degree strictly below k We analyse this game, provide explicit winning strategies for both players under both sets of rules, and obtain the following.

Preliminaries
Avoider’s strategy
Enforcer’s strategies
The monotone game
The strict game
Concluding remarks and open problems
Full Text
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