Abstract

The coming 6G communication technology introduces the possibility of practice underwater Internet of Things (UIoT) applications with high-speed and reliable underwater communications. Among them, the cooperative coverage path planning (CPP) with autonomous underwater vehicles (AUVs) is a promising approach for enabling deep ocean exploration. The cooperative CPP in underwater is challenged by several marine factors, typically the harsh underwater communication environment, which brings difficulties in sharing the coverage progresses of AUVs and the environmental information such as the seafloor bathymetry, obstacles, etc. Accordingly, this paper proposes a novel CPP method based on 6G enabled cooperative AUVs, named the Pac-AUV. As the name suggests, the method is based on the mechanism of the Ms. Pac-Man game, where AUV-assisted subsea exploration is considered as cooperative Pac-Men sharing the Pac-Dots distributed on the seafloor. The Pac-AUV involves two steps in cooperative CPP. One is a dot-spreading-based mission assignment (DMA), which is discretely performed by each AUV and requires support from reliable underwater communication in sharing the Pac-Dots. The other step is virtual attraction-based coverage path planning (V-CPP), which adopts the virtual attraction force from the Pac-Dots, results in low computational complexities in generating the coverage paths and avoids obstacles. Simulations are performed to demonstrate the performance of the Pac-AUV, and the results prove the advantages of cooperative and balanced CPP executions.

Full Text
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