Abstract

This paper proposes a realistic indoor modeling framework for large-scale indoor spaces. The proposed framework reduces the geometric complexity of an indoor model to efficiently represent large-scale environments for image-based rendering (IBR) approaches. For this purpose, the proposed framework removes geometrically excluded objects (GEOs) in point cloud and images, which represent the primary factors in high geometric complexity. In particular, GEOs are coherently removed from all images using a global geometry model. Then, the remaining holes are inpainted using globally consistent guidelines, to achieve accurate image blending in IBR approaches. The experimental results verify that the proposed GEO removal framework provides efficient point clouds and images for realistic indoor modeling in large-scale indoor spaces.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call