Abstract

This paper presents a novel 3D reconstruction method for large-scale 3D environments. There are three core components of our work: dynamic terrain modelling, river and water region identification and modelling using an active contour model and primitive shape matching method. Real-time environment reconstruction is constructed using real measurement data of GIS, in terms of digital elevation data and satellite image data. A Nona Tree Space Partitions (NTSP) algorithm is proposed for dealing with very large data processing and visualisation. A new geometric active contours model is used to automatically segment interesting image areas such as water or flooded regions, forest region and residential region. A primitive shape matching method is proposed to detect the residential objects, such as buildings and houses. The experimental results demonstrate that our approach is a promising one, which is able to deal with large environment reconstruction effectively.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call