Abstract

Imperfect information game is the difficulty in the game field. In the study of imperfect information games, an accurate and effective opponent modeling method is essential. Texas Hold 'em is a typical game with imperfect information. The main form of opponent modeling is to predict the opponent's behavior. This article takes Texas Hold 'em as the specific research object and proposes an opponent's behavior prediction method based on an auto-encoding neural network. We use the International Computer Poker Tournament historical data as experimental data to model Texas Hold 'em poker players' behavior and train an auto-encoding neural network model that can be applied to different stages of the game. In the article, the auto-encoding network model's structure and parameters are experimentally studied, and the quantized conjugate gradient convergence algorithm (SCG) and softmax classifier are used. Experimental test results show that this method can accurately predict the opponent's behavior information in a short time, which will provide precious help for the decision-making of the Texas Hold 'em agent.

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.