Abstract

This article presents an Augmented Reality App to support musical learning of children. The App works by verifying whether sequences of musical notes of the melody are correctly colored in a printed pentagram (target). Meanwhile, an animation in Augmented Reality with a 3D character dancing to the rhythm of the melody is initiated. The App has been previously tested with six children and the results point towards the great potential of this tool to improve the process of children's musical education.

Highlights

  • The use of mobile application by children has become a fertile field of investigation

  • All participants reported using tablets and smartphones from parents and/or family members to play with moderate frequency (2 to 3 times a week), but none of them had ever interacted with augmented reality technology

  • As none of the participants had previous contact with augmented reality, which was expected, given the recent introduction of this technology in education and entertainment, it was necessary to present the concept through a demonstration in the study tablet itself

Read more

Summary

Introduction

The use of mobile application by children has become a fertile field of investigation. Access to mobile technologies such as tablets, smartphones and e-books connects users to the world instantly, increases access to information, and enables interactivity. While the methods of traditional education demand excessive resources: time of a teacher, physical displacement of the involved ones, printed materials, provision of a space for the classes; M-Learning aims to be an increasingly democratized means of access to knowledge. This is because the devices use open platforms, which allows the insertion of applications with educational bias at low cost and with great potential to scale [5]

Methods
Results
Conclusion
Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.