Abstract

Objectives: In this modern era of technology, the learning methods are changing drastically and Augmented Reality (AR) is becoming one of the popular learning methods around the globe for experts and researchers. Methods/Findings: While it has been observed from past studies that the Automotive engineers, researchers, students, and experts need different sources like books, simulation kits, and websites to gather and learn information about the automotive industry and work process of different engine parts, which may is a time taking task and old approach seems to be. In this paper, we have used a 3D creation software blender and solid work for developing live 3D models of different engine parts and tensor flow and machine learning to detect the vehicle objects as well. Application: Our system will provide complete user-friendly control to the user which will assist them to retrieve detailed view of engine parts. These models are a less complex and more attractive way of learning for the user. Keywords: Augmented Reality, Automotive Engineering, Blender, Object Detection, Solid work, 3D Modeling

Highlights

  • Augmented Reality (AR) merge virtual world objects with real environments

  • AR has demonstrated to be useful in growing the accuracy and efficiency of the tasks especially in the domains associated with surgery and airplane manufacturing[1]

  • To create the 3D model of the engine parts, first, we start with sketching the piston which is cylindrical as shown in Figures 1, 2

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Summary

Introduction

Augmented Reality (AR) merge virtual world objects with real environments. AR has demonstrated to be useful in growing the accuracy and efficiency of the tasks especially in the domains associated with surgery and airplane manufacturing[1]. It is used in almost every field such as study, entertainment, games and different industries, etc. VR is defined as multi-dimensional visual which is totally or partially generated by computer graphics as it changes the whole environment. There are three characteristics of VR that is: 1) Combination of the virtual and real world, 2) Interaction with real time, and 3) Three-dimensional processing. The AR technology is a breakdown in optical and video see-through systems

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