Abstract

Augmented reality psychology refers to the application of engineering and other technologies to achieve the superposition of virtual information and the real psychological world. The actual psychological environment and the virtual environment are synchronized in real time in the same spatial relationship. Augmented reality learning is increasingly commonly used in educational psychology. Augmented reality learning is mainly based on constructivism, situational cognition, connectionism, independent learning and physical cognition, etc. It is reflected in the teaching and learning psychology of mental skills, motor skills, cognitive strategies and instructional design of primary and secondary school students. How does augmented reality as a technical means fully integrate with education and teaching psychology? This will grow up to be an important aspect for primary and secondary school teachers and researchers to consider their strengths and challenges.

Highlights

  • Augmented Reality (AR) is an emerging computer technology based on modern human-computer interaction, intelligent sensing, artificial intelligence, etc

  • Augmented reality psychology refers to the application of engineering and other technologies to achieve the superposition of virtual information and the real psychological world

  • Augmented reality learning is increasingly commonly used in educational psychology

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Summary

Introduction

Augmented Reality (AR) is an emerging computer technology based on modern human-computer interaction, intelligent sensing, artificial intelligence, etc. The gradual application of augmented reality technology (AR) in the field of education supports students’ autonomous and collaborative situational learning methods. Various experimental space situations can be made into AR content through computer coding and widely used in classrooms or laboratories In this context based learning process, students will have a good interaction between the knowledge hidden in the behavior mode and the situation. The real-time perception and tracking of the ever-changing learning situation can provide situational learning resources for learners and enhance students’ sense of control over learning In this process, the teaching problem is transformed into the student’s experience of space, and at the same time, the logical problem is described in a virtual way to realize the perceptual goal of spatial learning. Educational Psychological Theory Supporting Background of Augmented Reality (AR) Learning

Educational Psychological Theories of AR Learning
Research Perspectives of AR Learning Research
Seamless Integration of Learning Space
Active Construction of Large-Scale Space
Findings
Maximizing the Utility of Immersive Learning and Mobile Learning
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