Abstract

Tourism is a mainstay of Bali’s original source of income. The object of tourist attraction in Bali is nature, culture, and a combination of nature and culture. Buleleng is located in the north of Bali. Besides being famous for its stunning underwater scenery, it also has cultural richness in the form of shadow puppet craft. The purpose of this study was to create an Augmented Reality (AR) -based application of shadow puppet characters which were the handicrafts from Nagasepaha village, Buleleng. This AR application uses smartphones as shadow puppet recognition media for children or young generation virtually. So, the process of introducing shadow puppet becomes more interesting and easy to use. Users can run the application, then the application performs marker tracking. If the marker matches the reference data contained in the application, the application displays the shadow puppets in 3D on the smartphone screen. The information displayed is the name of the shadow puppet character along with the accompanying attributes, animated shadow puppet, the voice of the puppeteer who describes the puppet character. The shadow puppet characters shown are from the Ramayana epic, namely Rama, Shita, Hanoman, Laksmana, and Rahwana. The presence of AR, it is expected to increase the love of the younger generation for shadow puppet artwork from the village of Nagesepaha which is an icon of cultural heritage from North Bali. The usability test is categorised good with the percentage is 84%. It’s mean the program is running well and ready to use by end user.

Full Text
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