Abstract

AbstractThe synthesis of rain fields is essential in multiple research fields and applications, including Single‐image Derain. However, there is a lack of research on simulated rain fields, and the existing rain field generation models struggle to capture complex spatial distributions and generate truly random rain fields. To address this, the authors propose a generative adversarial networks‐based rain field generation network, which consists of a generator, a discriminator, and a feature extraction block that can produce realistic and complex rain fields. The authors’ experiments demonstrate that this method achieves an average Frechet Inception Distance score of 0.035, and user studies indicate that the generated rain distribution looks naturally.

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.