Abstract

In this paper, we present an idea of creating fractals by using the geometric arc as the basic element. This approach of generating fractals, through the tuning of just three parameters, gives a universal way to obtain many novel fractals including the classic ones. Although this arc-fractal system shares similar features with the well-known Lindenmayer system, such as the same set of invariant points and the ability to tile the space, they do have different properties. One of which is the generation of pseudo-random number, which is not available in the Lindenmayer system. Furthermore, by assuming that coastline formation is based purely on the processes of erosion and deposition, the arc-fractal system can also serve as a dynamical model of coastal morphology, with each level of its construction corresponds to the time evolution of the shape of the coastal features. Remarkably, our results indicate that the arc-fractal system can provide an explanation on the origin of fractality in real coastline.

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