Abstract
Over the past decade, the use of AR has significantly increased over a wide range of applications. Although there are many good examples of AR technology being used in engineering, retail, and for entertainment, the technology has not been widely adopted for teaching in university engineering departments. It is generally accepted that the use of AR can complement the students’ learning experience by improving engagement and by helping to visualise complex engineering physics; however, several key challenges still have to be addressed to fully integrate the use of AR into a broader engineering curriculum. The presented paper reviews the uses of AR in engineering education, highlights the benefits of AR integration in engineering curriculums, as well as the barriers that are preventing its wider adoption.
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