Abstract

Depth sensors are important in several fields to recognize real space. However, there are cases where most depth values in a depth image captured by a sensor are constrained because the depths of distal objects are not always captured. This often occurs when a low-cost depth sensor or structured-light depth sensor is used. This also occurs frequently in applications where depth sensors are used to replicate human vision, e.g., when using the sensors in head-mounted displays (HMDs). One ideal inpainting (repair or restoration) approach for depth images with large missing areas, such as partial foreground depths, is to inpaint only the foreground; however, conventional inpainting studies have attempted to inpaint entire images. Thus, under the assumption of an HMD-mounted depth sensor, we propose a method to inpaint partially and reconstruct an RGB-D depth image to preserve foreground shapes. The proposed method is comprised of a smoothing process for noise reduction, filling defects in the foreground area, and refining the filled depths. Experimental results demonstrate that the inpainted results produced using the proposed method preserve object shapes in the foreground area with accurate results of the inpainted area with respect to the real depth with the peak signal-to-noise ratio metric.

Highlights

  • Head-mounted displays (HMDs) have attracted increasing attention in many fields owing to their effectiveness in displaying virtual worlds

  • A camera with depth sensors can be mounted onto several HMDs to provide a more natural user interaction between the real and virtual worlds because depth sensors capture the distances to real objects as a depth image

  • We selected the method proposed by Bapat et al because it partially inpainted the depth image depending on threshold; note that this partial inpainting was unintended by them

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Summary

Introduction

Head-mounted displays (HMDs) have attracted increasing attention in many fields owing to their effectiveness in displaying virtual worlds. A camera with depth sensors can be mounted onto several HMDs to provide a more natural user interaction between the real and virtual worlds because depth sensors capture the distances to real objects as a depth image. There are cases when many pixels in a depth image captured by sensors do not possess depth information, such as those shown, because the depths to distal components in a given scene are not always captured. Under the assumption of an HMD-mounted depth sensor, we propose a method to inpaint a depth image containing large missing regions. The proposed method resolves a scene that contains large missing regions when the pixels corresponding to the background do not possess depth information, e.g., an MR application to operate objects in both virtual and real space. We partially inpaint missing regions and reconstruct the shapes of only the foreground components.

Related Work
Overview
Noise Reduction
Depth Shape Reconstruction
Smoothing Based on Non-Local Means
Definition of Closer Area
Results
Experimental Results
Objective Evaluation
Application Example
Conclusions
Full Text
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