Abstract

This study aims to provide information about virtual reality media that can be used as information about interior learning, especially furniture joints. This project uses an experimental method to create a prototype in the form of virtual reality in which there will be several furniture connections that can be used as learning media. This study uses the main software, namely Unity, which is used as the basic software in virtual reality, as well as additional software that is used as a furniture connection modelling application. Its implementation will later use additional hardware, namely oculus. The results obtained from this study are that student’s interest in the learning process using new media, is more interesting because it can create different alternative learning media than before, by using virtual reality facilities. The use of virtual reality in furniture connections provides significant benefits to students in the learning process. It removes the physical barrier of choosing a good joint to use and helps users make better decisions. As virtual reality technology continues to evolve, it is hoped that a more realistic and immersive furniture joinery learning experience will become more accessible and provide greater benefits to all involved.

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