Abstract

Based on the comprehensive application and bibliometrical analysis of the non-cooperative equilibrium theory of game theory, this paper takes the construction project group as the research background, analyzes the obstacles to the application of management informatization in the construction project, and conducts a pair game study on the application of management informatization by single or group subjects. Aims to provide a valuable reference for the application of management information in construction projects, in line with the policy orientation, and has a certain practical significance. On the basis of combing the relevant literature on the application of management information in the field of construction industry and game analysis, this paper first analyzes the appeal, current situation and obstacles of the application of management information in construction projects. The game results show that there are specific management inspirations for different subjects: the designer should change the way of thinking, control the cost of management information application, and carry out in-depth communication with other subjects on building information to ensure consistency; Contractors need to improve their own ability to apply management information, but also to coordinate and control the relative importance of the three objectives, so that efforts can be more easily converted into positive results.

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