Abstract

This paper presents a novel method for the 3D sculpturing of different materials using a high-pressure abrasive water jet. The approach involves scanning an image, such as a photograph, and relating the color values of each pixel in the resulting bitmap image to the feed rate of the water jet. Keeping all other parameters such as stand-off distance and water pressure constant, different water jet feed rates will causes different levels of erosion of material. As a result, a three-dimensional sculptured surface will be realized from a two-dimensional image. The paper describes a mathematical model for shaping the material, as well as the experimental testbed used to test the novel approach. Also presented are methodical and experimental erosion results as well as a particular example of bas-relief made of metal.

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