Abstract
The functionality of a 3D cursor is described. It can be used as a 3D locator device in such applications as interactive path planning (robotics), motion specification in 3D computer animation design, and wireframe modelling. With respect to the last of these applications, it is important that the cursor can be used either in constructive mode, as a set of three mutually orthogonal rulers, or in trace mode to copy a 2D perspective view of an object while reconstruction its 3D shape. As a special feature, the cursor may be equipped with a mirror of locations in scenes that are (partially) symmetric, but also allows 3D symmetric objects to be entered from 2D (perspective) views, while making use of symmetry as a clue for reconstructing z-coordinates.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.