Abstract

The concepts of “digital twins”, “3D real scene”, “metacosm” and others were the technical paths for building digital cities with the development of emerging surveying and mapping science and technology, which was to build a digital and virtualized city that matched the real physical world, to achieve a one-to-one correspondence between all elements of the physical world and the digital virtual world. And one of its basic geographic information data was a highly similar, virtual simulation of the 3D real scene. After exploring the traditional manual 3DsMax modeling, UAV low-altitude digital oblique photogrammetry modeling, airborne laser scanning modeling and other single modeling technologies, this paper discussed the 3D digital modeling technology used by the UAV airborne laser scanning point cloud and low-altitude digital oblique photogrammetry for complementary integration, constructing the 3D scene of the digital city. This paper expounded the technical route and production process of 3D digital modeling, in order to provide technical references for related projects.

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