Abstract
AbstractDance is an art form of body movement accompanied by music rhythm, which has a profound impact on our life. At present, the rapid development of information technology is increasingly extensive and far-reaching impact on our work, study, life in all fields, 3D computer aided (3DCA) technology, perception technology also appears, the emergence of these computer aided technology to promote the change of dance creation (DC) and learning. In the study of DC, the use of 3DCA technology can meet the needs of digital DC, let the creators study their own creation with a new and more comprehensive vision, and provide a better creation platform for the creators. This paper proposes a 3DCA system, which uses motion capture technology to help the creators achieve DC and learning. This paper expounds 3DCA technology, describes the application of 3DCA system in DC, illustrates the differences between 3DCA DC and traditional human DC, and analyzes the complexity of dance, arrangement time, musculoskeletal wear coefficient and reasonable control coefficient of movement. The results show that the complexity coefficient of traditional human DC is 9.07, and that of computer-aided 3D DC is 8.48. There is no significant difference between the two. However, the time of computer-aided 3D DC is only one hour, while the time of traditional human DC is 10 times of it, the traditional human DC needs the creator to choreograph, and the musculoskeletal wear coefficient is 10, while the musculoskeletal wear coefficient of computer-aided 3D DC is 2.31. But correspondingly, because computer-aided 3D DC is machine choreography, its reasonable control coefficient of action is 10.57, and the reasonable control coefficient of traditional human DC is 26.31.KeywordsDance creationThree dimensional computer technologyAuxiliary systemDance movement
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have