Abstract

Digital rock physics is based on imaging, segmentation and numerical computations of rock samples. Due to challenges regarding the handling of a large 3-dimensional (3D) sample, 2D algorithms have always been attractive. However, in 2D algorithms, the efficiency of the pore structures in the third direction of the generated 3D sample is always questionable. We used four individually captured µCT-images of a given Berea sandstone with different resolutions (12.922, 9.499, 5.775, and 3.436 µm) to evaluate the super-resolution 3D images generated by multistep Super Resolution Double-U-Net (SRDUN), a 2D algorithm. Results show that unrealistic features form in the third direction due to section-wise reconstruction of 2D images. To overcome this issue, we suggest to generate three 3D samples using SRDUN in different directions and then to use one of two strategies: compute the average sample (reconstruction by averaging) or segment one-directional samples and combine them together (binary combination). We numerically compute rock physical properties (porosity, connected porosity, P- and S-wave velocity, permeability and formation factor) to evaluate these models. Results reveal that compared to one-directional samples, harmonic averaging leads to a sample with more similar properties to the original sample. On the other hand, rock physics trends can be calculated using a binary combination strategy by generating low, medium and high porosity samples. These trends are compatible with the properties obtained from one-directional and averaged samples as long as the scale difference between the input and output images of SRDUN is small enough (less than about 3 in our case). By increasing the scale difference, more dispersed results are obtained.

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