Abstract

My research concerns design styles and aims to determine how visual, sound, and interactive elements in game design influence the game’s appeal. In particular, I examine the development of the transmedia narrative experience across multiple digital formats and its implications concerning independent animation production for entertainment. The case study we present in this paper investigates the construction of interactive games that are designed utilizing comical characters. We also explore authorship techniques that support the creation of animated web-based episodic short films with, in this case, a set of short movies that further delineate the story through a direct playback narrative. “Barty” and “the Pirate,” as game characters, help the user to explore the digital world in which they live through direct interaction in an “endless runner” mobile game. With this overall approach, we are investigating the impact of “comical short-form animated filmmaking with a game counterpart” on the broader marketplace, seeking to find a market share in an intensely crowded field.

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