Abstract

The beautiful game has never looked so different Segway scooters, Sony's Aibo electronic dog and boxes of electronics on wheels armed with flippers. They are all being deployed with one purpose: to work out if a team of robots can beat 11 top human players in a head-to-head dash sometime before the year 2050. Robot footballers are many sizes and shapes although, due to difficulties with the control algorithms, not many are of the two-legged variety. In principle, robots should play much more cleanly than human footballers, and avoid the occasional professional foul on the edge of the penalty box. They can be atleast be programmed to be more sporting. Learning from humans will be more important for researchers as there is no-one around who can program footballing tactics directly into a robot.

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