Abstract

Anatomical models and computerized atlases have gained grounds in health allied educational settings and also in schools for the visual and fine arts. This study describes the development of a computerized model of the hand and reports our preliminary results. Comprised by art illustrations and dissected specimens the atlas allow users to select, isolate, hide and enhance different planes and structures ‐ e.g. muscles, vessels, bones, nerves, ligaments ‐ both in pictures and illustrations, also providing essential information and quizzes. Art, anatomy and technology are brought together to enable useful comparisons in anatomical practice, linking the illustrative features of the drawings and the realistic qualities of the pictures, clearly observable in the dissection lab. Developed by undergraduate medical students, further improvements include virtual 3D movements of the normal hand and simulations of pathologies.

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