Abstract

Smartphone integration for high school students has significant potential in physics learning. This research aims to analyze smartphone sensor data in the context of physics experiments carried out at traveling carnivals. This research uses experimental methods to compare smartphone sensor data collected via the Phyphox application with video analysis data obtained using Tracker software. The research results show the effectiveness of smartphone sensors in several carnival games, including simple leg swings, bicycle spins, kora-kora vehicles, and merry-go-rounds. Smartphone sensors can show graphs of simple harmonic motion, angular velocity, and centripetal acceleration on the game vehicle. However, limitations arise in the case of Ferris wheels and mini Ferris wheels, where smartphone sensors show reduced effectiveness caused by the instability of passenger seats during the ride. This research suggests avenues for further exploration by computing physical quantity values derived from smartphone sensor data, offering insights into potential improvements and applications in dynamic environments such as theme parks.

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