Abstract

Modern society is accompanied by the development of Internet information technology, game exploitation technology, and the rapid popularization of smart phones. Multi-player online tactical competitive mobile games have increasingly become one of the most important choices for teenagers to reduce stress and emissions due to the convenience of carrying equipment, popularity of use, and entertainment in the process of use. This paper analyzes the main game needs of mobile game players through the questionnaire, interview, self-participation method, and objective observation method, so as to construct the correspondence between the needs of multiplayer online tactical competitive mobile games and Maslow's hierarchy of needs theory. Based on this correspondence, this paper analyzes the game behaviors and attitudes of mobile game players towards the current major multiplayer online tactical competitive mobile games, and concludes that the positive influence of respect demand, aesthetic demand, and self-actualization demand of multiplayer online tactical competitive mobile games on players' attitudes is more obvious.

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