Abstract

The purpose of this study is to analyze and find out the actors, needs, constraints, and action plans for the development of traditional game cultural tourist attractions in the Tourist Villages of Durensari, Trenggalek, and Kampung Dolanan Borobudur, Magelang. This analysis is needed to provide direction to stakeholders as the basis for a comprehensive, effective, and efficient strategic plan supporting the development of traditional game cultural tourism attractions. This research employs case studies, the purposive approach of selecting respondents, and the qualitative descriptive method. Data collection methods encompass observation, interviews, documentation, and filling out questionnaires. The analysis method is the ISM (Interpretive Structural Modeling) method supported by ISM Expert software. According to this study, the factors that most strongly propel and impact the growth of traditional game tourism attractions are (1) the actor element, namely the tourist attraction manager; (2) elements of need, namely publication and promotion; (3) element of constraints, namely limited government facilitation; and (4) element of action plans, namely networking and collaboration. These main elements should be a reference in developing traditional game tourism attractions in the Tourist Village Durensari and Kampung Dolanan Borobudur. Keywords: Cultural Tourism Attraction, Actor, Constraints, Needs, Action, Traditional Game, Tourism Village.

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