Abstract
Muntz and Coffman give a level algorithm that constructs optimal preemptive schedules on identical processors when the task system is a tree or when there are only two processors. A variation of their algorithm is adapted for processors of different speeds. The algorithm is shown to be optimal on two processors for arbitrary task systems, but not on three or more processors even for trees. Taking the algorithm as a heuristic on m processors and using the ratio of the lengths of the constructed and optimal schedules as a measure, we show that, on identical processors, its performance is bounded by 2 - 2/m. Moreover 2 - 2/m is a best bound in that there exist task systems for which this ratio is approached arbitrarily closely. On processors of different speeds, we derive an upper bound of its performance in terms of the speeds of the given processor system and show that
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