Abstract
The field of research is currently focused on human activity recognition. Hence, numerous pertinent literature reviews have expounded upon the multifaceted nature of data, the process of selecting feature vectors, and the advantages and disadvantages of classification networks. Graph Convolutional Networks (GCNs) have demonstrated significant efficacy in the domain of human action recognition. In recent years, with the rapid development of 3D skeleton data collection, a plethora of studies in action recognition based on skeleton data have emerged. Skeleton data consists of three-dimensional coordinates of multiple spatiotemporal skeletal joints, making it an effective representation of kinematics. It can be easily acquired through low-cost depth sensors and also directly extracted from two-dimensional images using video-based pose estimation algorithms, attracting widespread attention. As relational networks continue to evolve, GCNs have been applied to various fields, including human action recognition. GCNs have demonstrated significant advantages in feature extraction from skeleton data. However, using GCNs alone may have various limitations. Therefore, in recent years, many enhancement measures for GCNs have emerged. This review aims to summarize the research achievements of Graph Convolutional Network improvements in the field of human action recognition in recent years. It intends to assist future researchers in quickly organizing their research ideas, facilitating the generation of new results.
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